BIS fnc dbClassRemove: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\|= * " to " ")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
Line 1: Line 1:
{{Function|Comments=
{{Function


| tkoh |Game name=
| tkoh


|1.00|Game version=
|1.00


|gr1= Database |GROUP1=
|gr1= Database


| Remove class from Scripted Database. The function does not return the modified database but modifies the passed array directly. |DESCRIPTION=
| Remove class from Scripted Database. The function does not return the modified database but modifies the passed array directly.


| [database, path] call [[BIS_fnc_dbClassRemove]]; |SYNTAX=
| [database, path] call [[BIS_fnc_dbClassRemove]];


|p1= database - [[Array]]: Database array|PARAMETER1=
|p1= database - [[Array]]: Database array
|p2= path - [[Array]]: Path to class to be deleted|PARAMETER2=
|p2= path - [[Array]]: Path to class to be deleted


| [[Boolean]]: True if class was removed |RETURNVALUE=
| [[Boolean]]: True if class was removed


|x1= <code>_db = ["#MILLER", ["&KILLS", 1000], "#TERRA", ["&WEAPON", "MX 6.5mm"]];
|x1= <code>_db = ["#MILLER", ["&KILLS", 1000], "#TERRA", ["&WEAPON", "MX 6.5mm"]];
Line 20: Line 20:
_db {{codecomment|// ["#MILLER",["&KILLS",1000]]}}</code>
_db {{codecomment|// ["#MILLER",["&KILLS",1000]]}}</code>


| [[:Category:Function Group: Database|Database functions]] [[BIS_fnc_dbClassCheck]] [[BIS_fnc_dbClassId]] [[BIS_fnc_dbClassIndex]] [[BIS_fnc_dbClassList]] [[BIS_fnc_dbClassReturn]] [[BIS_fnc_dbClassSet]] [[BIS_fnc_dbConfigPath]] [[BIS_fnc_dbImportConfig]] [[BIS_fnc_dbImportXML]] [[BIS_fnc_dbisClass]] [[BIS_fnc_dbisValue]] [[BIS_fnc_dbPrint]][[BIS_fnc_dbSymbolClass]] [[BIS_fnc_dbSymbolValue]] [[BIS_fnc_dbValueCheck]] [[BIS_fnc_dbValueId]] [[BIS_fnc_dbValueIndex]] [[BIS_fnc_dbValueList]] [[BIS_fnc_dbValueRemove]] [[BIS_fnc_dbValueReturn]] [[BIS_fnc_dbValueSet]] |SEEALSO=
| [[:Category:Function Group: Database|Database functions]] [[BIS_fnc_dbClassCheck]] [[BIS_fnc_dbClassId]] [[BIS_fnc_dbClassIndex]] [[BIS_fnc_dbClassList]] [[BIS_fnc_dbClassReturn]] [[BIS_fnc_dbClassSet]] [[BIS_fnc_dbConfigPath]] [[BIS_fnc_dbImportConfig]] [[BIS_fnc_dbImportXML]] [[BIS_fnc_dbisClass]] [[BIS_fnc_dbisValue]] [[BIS_fnc_dbPrint]][[BIS_fnc_dbSymbolClass]] [[BIS_fnc_dbSymbolValue]] [[BIS_fnc_dbValueCheck]] [[BIS_fnc_dbValueId]] [[BIS_fnc_dbValueIndex]] [[BIS_fnc_dbValueList]] [[BIS_fnc_dbValueRemove]] [[BIS_fnc_dbValueReturn]] [[BIS_fnc_dbValueSet]]


}}
}}

Revision as of 23:00, 17 January 2021

Hover & click on the images for description

Description

Description:
Remove class from Scripted Database. The function does not return the modified database but modifies the passed array directly.
Execution:
call
Groups:
Database

Syntax

Syntax:
[database, path] call BIS_fnc_dbClassRemove;
Parameters:
database - Array: Database array
path - Array: Path to class to be deleted
Return Value:
Boolean: True if class was removed

Examples

Example 1:
_db = ["#MILLER", ["&KILLS", 1000], "#TERRA", ["&WEAPON", "MX 6.5mm"]]; [_db, ["terra"]] call BIS_fnc_dbClassRemove;// true _db // ["#MILLER",["&KILLS",1000]]

Additional Information

See also:
Database functions BIS_fnc_dbClassCheck BIS_fnc_dbClassId BIS_fnc_dbClassIndex BIS_fnc_dbClassList BIS_fnc_dbClassReturn BIS_fnc_dbClassSet BIS_fnc_dbConfigPath BIS_fnc_dbImportConfig BIS_fnc_dbImportXML BIS_fnc_dbisClass BIS_fnc_dbisValue BIS_fnc_dbPrintBIS_fnc_dbSymbolClass BIS_fnc_dbSymbolValue BIS_fnc_dbValueCheck BIS_fnc_dbValueId BIS_fnc_dbValueIndex BIS_fnc_dbValueList BIS_fnc_dbValueRemove BIS_fnc_dbValueReturn BIS_fnc_dbValueSet

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Bottom Section