BIS fnc getName: Difference between revisions

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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.00|Game version=
|1.00


|gr1 = Object Manipulation |GROUP1=
|gr1 = Object Manipulation


| Returns name of a unit. Name of unit is stored in it is namespace so it can be retrieved later, mainly for when unit dies. Name is stored in the variable '''BIS_fnc_getName_name'''.|DESCRIPTION=
| Returns name of a unit. Name of unit is stored in it is namespace so it can be retrieved later, mainly for when unit dies. Name is stored in the variable '''BIS_fnc_getName_name'''.


| [object] call [[BIS_fnc_getName]] |SYNTAX=
| [object] call [[BIS_fnc_getName]]


|p1= object: [[Object]] - Object whose name should be returned |PARAMETER1=
|p1= object: [[Object]] - Object whose name should be returned


| [[String]] - Unit's name |RETURNVALUE=
| [[String]] - Unit's name


|x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_getName]];</code>
|x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_getName]];</code>


| [[name]] |SEEALSO=
| [[name]]
}}
}}



Revision as of 23:01, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns name of a unit. Name of unit is stored in it is namespace so it can be retrieved later, mainly for when unit dies. Name is stored in the variable BIS_fnc_getName_name.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[object] call BIS_fnc_getName
Parameters:
object: Object - Object whose name should be returned
Return Value:
String - Unit's name

Examples

Example 1:
[player] call BIS_fnc_getName;

Additional Information

See also:
name

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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