BIS fnc getCfgDataBool: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl>" to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
Line 1: Line 1:
{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.00|Game version=
|1.00


|gr1= Configs |GROUP1=
|gr1= Configs


| Gets a number defined in config and retype it into a boolean. Everything bigger then 0 is [[true]], otherwise it is [[false]].<br><br>- Default syntax works for any config.<br>
| Gets a number defined in config and retype it into a boolean. Everything bigger then 0 is [[true]], otherwise it is [[false]].<br><br>- Default syntax works for any config.<br>
- Alternative syntax is for comfortable working with mission [[description.ext]].|Description=
- Alternative syntax is for comfortable working with mission [[description.ext]].


| config call [[BIS_fnc_getCfgDataBool]] |Syntax=
| config call [[BIS_fnc_getCfgDataBool]]




|p1= config: [[Config]] - [[Config]] path |PARAMETER1=
|p1= config: [[Config]] - [[Config]] path




| [[Boolean]] |Return value=
| [[Boolean]]


|exec= call |Execution=
|exec= call |Execution=


|s2= array call [[BIS_fnc_getCfgDataBool]] |Alternative Syntax=
|s2= array call [[BIS_fnc_getCfgDataBool]]


|p21= [[Array]] of [[Strings]] - [[missionConfigFile]] classes and an attribute |Alternative Parameter 1=
|p21= [[Array]] of [[Strings]] - [[missionConfigFile]] classes and an attribute


|r2= [[Boolean]] |Alternative Return Value=
|r2= [[Boolean]] |Alternative Return Value=




|x1= <code> _value = ([[missionConfigFile]] >> "Characters" >> "Default" >> "equipAdjust") [[call]] [[BIS_fnc_getCfgDataBool]];</code>|Example 1=
|x1= <code> _value = ([[missionConfigFile]] >> "Characters" >> "Default" >> "equipAdjust") [[call]] [[BIS_fnc_getCfgDataBool]];</code>


|x2= <code> _value = ["Characters","Default","equipAdjust"] [[call]] [[BIS_fnc_getCfgDataBool]];</code>|Example 2=
|x2= <code> _value = ["Characters","Default","equipAdjust"] [[call]] [[BIS_fnc_getCfgDataBool]];</code>


| [[BIS_fnc_getCfgData]], [[BIS_fnc_getCfgDataArray]], [[BIS_fnc_getCfgDataObject]], [[BIS_fnc_getCfgDataPool]]|See also=
| [[BIS_fnc_getCfgData]], [[BIS_fnc_getCfgDataArray]], [[BIS_fnc_getCfgDataObject]], [[BIS_fnc_getCfgDataPool]]
}}
}}



Revision as of 23:01, 17 January 2021

Hover & click on the images for description

Description

Description:
Gets a number defined in config and retype it into a boolean. Everything bigger then 0 is true, otherwise it is false.

- Default syntax works for any config.
- Alternative syntax is for comfortable working with mission description.ext.
Execution:
call
Groups:
Configs

Syntax

Syntax:
config call BIS_fnc_getCfgDataBool
Parameters:
config: Config - Config path
Return Value:
Boolean

Alternative Syntax

Syntax:
array call BIS_fnc_getCfgDataBool
Parameters:
Array of Strings - missionConfigFile classes and an attribute
Return Value:
Boolean

Examples

Example 1:
_value = (missionConfigFile >> "Characters" >> "Default" >> "equipAdjust") call BIS_fnc_getCfgDataBool;
Example 2:
_value = ["Characters","Default","equipAdjust"] call BIS_fnc_getCfgDataBool;

Additional Information

See also:
BIS_fnc_getCfgDataBIS_fnc_getCfgDataArrayBIS_fnc_getCfgDataObjectBIS_fnc_getCfgDataPool

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Bottom Section