BIS fnc isLoading: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.00|Game version=
|1.00


|gr1 = GUI |GROUP1=
|gr1 = GUI


| Check if a loading screen is opened. |DESCRIPTION=
| Check if a loading screen is opened.


| call [[BIS_fnc_isLoading]] |SYNTAX=
| call [[BIS_fnc_isLoading]]


| [[Boolean]] |RETURNVALUE=
| [[Boolean]]


|x1= <code>_isLoading = [[call]] [[BIS_fnc_isLoading]];</code> |EXAMPLE1=
|x1= <code>_isLoading = [[call]] [[BIS_fnc_isLoading]];</code>


| [[BIS_fnc_startLoadingScreen]], [[BIS_fnc_endLoadingScreen]] |SEEALSO=
| [[BIS_fnc_startLoadingScreen]], [[BIS_fnc_endLoadingScreen]]
}}
}}



Revision as of 23:09, 17 January 2021

Hover & click on the images for description

Description

Description:
Check if a loading screen is opened.
Execution:
call
Groups:
GUI

Syntax

Syntax:
call BIS_fnc_isLoading
Return Value:
Boolean

Examples

Example 1:
_isLoading = call BIS_fnc_isLoading;

Additional Information

See also:
BIS_fnc_startLoadingScreenBIS_fnc_endLoadingScreen

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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