BIS fnc kbCanSpeak: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
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{{Function|Comments=
{{Function


| tkoh |Game name=
| tkoh


|1.00|Game version=
|1.00


|gr1 = Conversations |GROUP1=
|gr1 = Conversations


| Check if person is not locked by some [[Conversations|conversation]]. |DESCRIPTION=
| Check if person is not locked by some [[Conversations|conversation]].


| unit call [[BIS_fnc_kbCanSpeak]] |SYNTAX=
| unit call [[BIS_fnc_kbCanSpeak]]


|p1= unit: [[Object]] - checked person |PARAMETER1=
|p1= unit: [[Object]] - checked person


| [[Boolean]] - if the person can speak |RETURNVALUE=
| [[Boolean]] - if the person can speak


|x1= <code>_canPlayerTalk = [[player]] [[call]] [[BIS_fnc_kbCanSpeak]];</code> |EXAMPLE1=
|x1= <code>_canPlayerTalk = [[player]] [[call]] [[BIS_fnc_kbCanSpeak]];</code>


| [[Conversations]], [[BIS_fnc_kbTell]] |SEEALSO=
| [[Conversations]], [[BIS_fnc_kbTell]]
}}
}}



Revision as of 23:11, 17 January 2021

Hover & click on the images for description

Description

Description:
Check if person is not locked by some conversation.
Execution:
call
Groups:
Conversations

Syntax

Syntax:
unit call BIS_fnc_kbCanSpeak
Parameters:
unit: Object - checked person
Return Value:
Boolean - if the person can speak

Examples

Example 1:
_canPlayerTalk = player call BIS_fnc_kbCanSpeak;

Additional Information

See also:
ConversationsBIS_fnc_kbTell

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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