BIS fnc removeRespawnInventory: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.60 | |1.60 | ||
|gr1= Respawn | |gr1= Respawn | ||
|eff= global |MP Effect= | |eff= global |MP Effect= | ||
| Remove a respawn inventory added by [[BIS_fnc_addRespawnInventory]]. | | Remove a respawn inventory added by [[BIS_fnc_addRespawnInventory]]. | ||
| [target, id] call [[BIS_fnc_removeRespawnInventory]]; | | [target, id] call [[BIS_fnc_removeRespawnInventory]]; | ||
|p1= target: [[Namespace]], [[Side]], [[Group]] or [[Object]] | |p1= target: [[Namespace]], [[Side]], [[Group]] or [[Object]] | ||
|p2= id: [[Number]] | |p2= id: [[Number]] | ||
| [[Boolean]] | | [[Boolean]] | ||
|x1= <code><nowiki>[</nowiki>[[west]], 1] [[call]] [[BIS_fnc_removeRespawnInventory]];</code> | |x1= <code><nowiki>[</nowiki>[[west]], 1] [[call]] [[BIS_fnc_removeRespawnInventory]];</code> | ||
|x2= <code>[[private]] _myRespawnInventory = [<nowiki/>[[missionNamespace]],"ATSniper"] [[call]] [[BIS_fnc_addRespawnInventory]]; | |x2= <code>[[private]] _myRespawnInventory = [<nowiki/>[[missionNamespace]],"ATSniper"] [[call]] [[BIS_fnc_addRespawnInventory]]; | ||
_myRespawnInventory [[call]] [[BIS_fnc_removeRespawnInventory]];</code> | _myRespawnInventory [[call]] [[BIS_fnc_removeRespawnInventory]];</code> | ||
| [[Arma 3 Respawn]], [[BIS_fnc_addRespawnInventory]], [[BIS_fnc_getRespawnInventories]], [[BIS_fnc_setRespawnInventory]] | | [[Arma 3 Respawn]], [[BIS_fnc_addRespawnInventory]], [[BIS_fnc_getRespawnInventories]], [[BIS_fnc_setRespawnInventory]] | ||
}} | }} | ||
Revision as of 23:39, 17 January 2021
Description
- Description:
- Remove a respawn inventory added by BIS_fnc_addRespawnInventory.
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- [target, id] call BIS_fnc_removeRespawnInventory;
- Parameters:
- target: Namespace, Side, Group or Object
- id: Number
- Return Value:
- Boolean
Examples
- Example 1:
[west, 1] call BIS_fnc_removeRespawnInventory;
- Example 2:
private _myRespawnInventory = [missionNamespace,"ATSniper"] call BIS_fnc_addRespawnInventory; _myRespawnInventory call BIS_fnc_removeRespawnInventory;
Additional Information
- See also:
- Arma 3 RespawnBIS_fnc_addRespawnInventoryBIS_fnc_getRespawnInventoriesBIS_fnc_setRespawnInventory
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on July 1, 2016 - 17:29 (UTC)
- Krzmbrzl00
-
To remove all inventories that are currently available you can use the following:
{ [missionNamespace, _x] call BIS_fnc_removeRespawnInventory; } forEach ([missionNamespace, true] call BIS_fnc_getRespawnInventories;
If all available inventories are removed, the default inventory for the current unit (as it would be placed in the editor) will be added automatically.