BIS fnc textureVehicleIcon: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.00 | |1.00 | ||
|gr1 = Object Manipulation | |gr1 = Object Manipulation | ||
| Checks whether icon is defined in CfgVehicleIcons and if so, returns the icon. | | Checks whether icon is defined in CfgVehicleIcons and if so, returns the icon. | ||
| [wantedIcon] call [[BIS_fnc_textureVehicleIcon]] | | [wantedIcon] call [[BIS_fnc_textureVehicleIcon]] | ||
|p1= wantedIcon: [[String]] | |p1= wantedIcon: [[String]] | ||
| [[String]] - icon texture path, or ''wantedIcon'' if not found | | [[String]] - icon texture path, or ''wantedIcon'' if not found | ||
|x1= <code>_mediTexture = ["iconManMedic"] [[call]] [[BIS_fnc_textureVehicleIcon]];</code> | |x1= <code>_mediTexture = ["iconManMedic"] [[call]] [[BIS_fnc_textureVehicleIcon]];</code> | ||
| [[BIS_fnc_textureMarker]] | | [[BIS_fnc_textureMarker]] | ||
}} | }} | ||
Revision as of 23:44, 17 January 2021
Description
- Description:
- Checks whether icon is defined in CfgVehicleIcons and if so, returns the icon.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [wantedIcon] call BIS_fnc_textureVehicleIcon
- Parameters:
- wantedIcon: String
- Return Value:
- String - icon texture path, or wantedIcon if not found
Examples
- Example 1:
_mediTexture = ["iconManMedic"] call BIS_fnc_textureVehicleIcon;
Additional Information
- See also:
- BIS_fnc_textureMarker
Notes
-
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