BIS fnc reviveOnForcingRespawn: Difference between revisions
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m (Text replacement - "|1.42|Game version=" to "|1.42|Game version= |gr1 = Revive |GROUP1=") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.42 | |1.42 | ||
|gr1 = Revive | |gr1 = Revive | ||
<!---|arg= local |Multiplayer Arguments=---> | <!---|arg= local |Multiplayer Arguments=---> | ||
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Returns: | Returns: | ||
True if successful, false if not. | True if successful, false if not. | ||
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> | */</pre>{{placeholder}}<!-- Remove this after fill-in --> | ||
|[] call [[BIS_fnc_reviveOnForcingRespawn]] | |[] call [[BIS_fnc_reviveOnForcingRespawn]] | ||
|p1= parameter: Datatype - (Optional, default defValue) description | |p1= parameter: Datatype - (Optional, default defValue) description | ||
|Datatype - description | |Datatype - description | ||
|x1= <code></code> | |x1= <code></code> | ||
|exec= call |Execution= | |exec= call |Execution= | ||
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}} | }} | ||
Revision as of 23:47, 17 January 2021
Description
- Description:
/* Author: Jiri Wainar Description: Used to execute specific code localy on every client whenever 'forcing respawn' flag changes. Parameters: _this select 0: STRING - Variable that carries the 'being revived' flag over the network, defined by macro VAR_TRANSFER_FORCING_RESPAWN. _this select 1: BOOL - Flag state - true or false. _this select 2: OBJECT - Unit to set the flag for. Returns: True if successful, false if not. */
Template:placeholder- Execution:
- call
- Groups:
- Revive
Syntax
- Syntax:
- [] call BIS_fnc_reviveOnForcingRespawn
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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