customRadio: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma3 | | arma3 | ||
|0.50 | |0.50 | ||
|arg= global | |arg= global | ||
|eff= local | |eff= local | ||
|gr1= Radio and Chat | |gr1= Radio and Chat | ||
|gr2= Sounds | |gr2= Sounds | ||
|gr3= Custom Radio and Chat | |gr3= Custom Radio and Chat | ||
| Sends the message to the custom radio channel. The message is defined in the [[description.ext]] file or radio protocol. | | Sends the message to the custom radio channel. The message is defined in the [[description.ext]] file or radio protocol. | ||
| unit '''customRadio''' [customChannelID, message] | | unit '''customRadio''' [customChannelID, message] | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
|p2= customChannelID: [[Number]] - [[Channel IDs|custom channel ID]] returned by [[radioChannelCreate]] command | |p2= customChannelID: [[Number]] - [[Channel IDs|custom channel ID]] returned by [[radioChannelCreate]] command | ||
|p3= message: [[String]] | |p3= message: [[String]] | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>_soldierOne [[customRadio]] [1, "WordEnemy"];</code> | |x1= <code>_soldierOne [[customRadio]] [1, "WordEnemy"];</code> | ||
| [[radioChannelCreate]], [[customChat]], [[sideRadio]], [[groupRadio]], [[vehicleRadio]], [[globalRadio]], [[directSay]] | | [[radioChannelCreate]], [[customChat]], [[sideRadio]], [[groupRadio]], [[vehicleRadio]], [[globalRadio]], [[directSay]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= |
Revision as of 00:27, 18 January 2021
Description
- Description:
- Sends the message to the custom radio channel. The message is defined in the description.ext file or radio protocol.
- Groups:
- Radio and ChatSoundsCustom Radio and Chat
Syntax
- Syntax:
- unit customRadio [customChannelID, message]
- Parameters:
- unit: Object
- customChannelID: Number - custom channel ID returned by radioChannelCreate command
- message: String
- Return Value:
- Nothing
Examples
- Example 1:
_soldierOne customRadio [1, "WordEnemy"];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on December 3, 2016 - 21:35 (UTC)
- Killzone Kid
-
To transmit user custom sounds (see Multiplayer_Custom_Sounds_Tutorial), prefix the full filename including file extension with #. For example if there is a custom user sound file called MySound.ogg, to play it on the radio use:
player customRadio [1, "#MySound.ogg"];