isIRLaserOn: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|0.50|Game version=
|0.50


|gr1 = Lights |GROUP1=
|gr1 = Lights


| Returns [[true]] if there is a linked and enabled IR on the given weapon. |DESCRIPTION=
| Returns [[true]] if there is a linked and enabled IR on the given weapon.


| unit '''isIRLaserOn''' weapon |SYNTAX=
| unit '''isIRLaserOn''' weapon


|p1= unit: [[Object]] |PARAMETER1=
|p1= unit: [[Object]]


|p2= weapon: [[String]] |PARAMETER2=
|p2= weapon: [[String]]


| [[Boolean]] |RETURNVALUE=
| [[Boolean]]




|x1= <code>[[player]] [[isIRLaserOn]] [[currentWeapon]] [[player]];</code>|EXAMPLE1=
|x1= <code>[[player]] [[isIRLaserOn]] [[currentWeapon]] [[player]];</code>




| [[enableIRLasers]], [[enableGunLights]], [[isLightOn]], [[isCollisionLightOn]], [[setPilotLight]], [[setCollisionLight]] |SEEALSO=
| [[enableIRLasers]], [[enableGunLights]], [[isLightOn]], [[isCollisionLightOn]], [[setPilotLight]], [[setCollisionLight]]


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  

Revision as of 00:41, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns true if there is a linked and enabled IR on the given weapon.
Groups:
Lights

Syntax

Syntax:
unit isIRLaserOn weapon
Parameters:
unit: Object
weapon: String
Return Value:
Boolean

Examples

Example 1:
player isIRLaserOn currentWeapon player;

Additional Information

See also:
enableIRLasersenableGunLightsisLightOnisCollisionLightOnsetPilotLightsetCollisionLight

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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