playersNumber: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "\[\[Category:[cC]ommand[_ ][gG]roup:[_ ][^|]+\|\{*uc:{{PAGENAME}*]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
||
Line 1: | Line 1: | ||
{{Command | {{Command | ||
| ofpr | | ofpr | ||
|1.80 | |1.80 | ||
|gr1 = Multiplayer | |gr1 = Multiplayer | ||
| Returns count of occupied role selection slots for given side. Players who claimed a slot in the lobby but didn't start the mission are counted as well. If <tt>disabledAI <nowiki>=</nowiki> 0;</tt> in [[description.ext#disabledAI|description.ext]] or Enable AI option is checked in [[3DEN]], AI bots will be treated as valid players and will be counted too. Multiplayer only, in singleplayer always returns 0. | | Returns count of occupied role selection slots for given side. Players who claimed a slot in the lobby but didn't start the mission are counted as well. If <tt>disabledAI <nowiki>=</nowiki> 0;</tt> in [[description.ext#disabledAI|description.ext]] or Enable AI option is checked in [[3DEN]], AI bots will be treated as valid players and will be counted too. Multiplayer only, in singleplayer always returns 0. | ||
| [[playersNumber]] side | | [[playersNumber]] side | ||
|p1= side: [[Side]] | |p1= side: [[Side]] | ||
| [[Number]] | | [[Number]] | ||
|x1= <code>_west = [[playersNumber]] [[west]]; | |x1= <code>_west = [[playersNumber]] [[west]]; | ||
_east = [[playersNumber]] [[east]]; | _east = [[playersNumber]] [[east]]; | ||
_civ = [[playersNumber]] [[civilian]]; | _civ = [[playersNumber]] [[civilian]]; | ||
[[hint]] [[format]] ["West:%1 East:%2, Civ:%3", _west, _east, _civ];</code> | [[hint]] [[format]] ["West:%1 East:%2, Civ:%3", _west, _east, _civ];</code> | ||
| [[playableSlotsNumber]], [[countSide]], [[allPlayers]], [[allUnits]] | | [[playableSlotsNumber]], [[countSide]], [[allPlayers]], [[allUnits]] | ||
}} | }} | ||
Revision as of 01:14, 18 January 2021
Description
- Description:
- Returns count of occupied role selection slots for given side. Players who claimed a slot in the lobby but didn't start the mission are counted as well. If disabledAI = 0; in description.ext or Enable AI option is checked in 3DEN, AI bots will be treated as valid players and will be counted too. Multiplayer only, in singleplayer always returns 0.
- Groups:
- Multiplayer
Syntax
- Syntax:
- playersNumber side
- Parameters:
- side: Side
- Return Value:
- Number
Examples
- Example 1:
_west = playersNumber west; _east = playersNumber east; _civ = playersNumber civilian; hint format ["West:%1 East:%2, Civ:%3", _west, _east, _civ];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on April 13, 2015 - 09:44 (UTC)
- IT07
-
playersNumber returns playable AI as well as human players. It does not include non playable AI. [NOTE: This was observed in ArmA 1.05]
To get the amount of players that are on the same side as the person executing the script:playersNumber playerSide;
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.80
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Multiplayer
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands