BIS fnc shakeGauges: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "")
Line 37: Line 37:
}}
}}


<h3 style="display:none">Bottom Section</h3>
 


[[Category:Functions|{{uc:shakeGauges}}]]
[[Category:Functions|{{uc:shakeGauges}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:shakeGauges}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:shakeGauges}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:shakeGauges}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:shakeGauges}}]]

Revision as of 01:15, 18 January 2021

Hover & click on the images for description

Description

Description:
/*

	Description:
	Shake analogue gauges

	Parameter(s):
	_this select 0 (Optional): NUMBER - shake limit (max distance gauges can move on screen from original position)
	_this select 1 (Optional): NUMBER - number of repeats
	_this select 2 (Optional): NUMBER - delay between every position change
	_this select 3 (Optional): ARRAY - list of IDCs

	Returns:
	NOTHING
*/


(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
GUI

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note