BIS fnc updatePlayerArray: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\|= " to " ") |
m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "") |
||
Line 25: | Line 25: | ||
[[Category:Functions|{{uc:updatePlayerArray}}]] | [[Category:Functions|{{uc:updatePlayerArray}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:updatePlayerArray}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:updatePlayerArray}}]] |
Revision as of 01:27, 18 January 2021
Description
- Description:
- Updates dead player objects to their current respawned objects.
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- [input] call BIS_fnc_updatePlayerArray
- Parameters:
- input: Array of Objects - Array of old player objects
- Return Value:
- Array - Array with new player objects
Examples
- Example 1:
_newPlayerObjects = _oldPlayerObjects call BIS_fnc_updatePlayerArray;
Additional Information
- See also:
- playerallPlayersplayableUnits
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note