accTime: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...) |
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "") |
||
Line 29: | Line 29: | ||
</dl> | </dl> | ||
[[Category:Scripting Commands|ACCTIME]] | [[Category:Scripting Commands|ACCTIME]] |
Revision as of 01:30, 18 January 2021
Description
- Description:
- Returns the current time acceleration factor
- Groups:
- Time
Syntax
Examples
- Example 1:
_acc = accTime
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 2, 2006 - 03:10
- Hoz
- Use setAccTime to change the time acceleration factor. Not to be confused with skipTime.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Time
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands