removeFromRemainsCollector: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma3 | | arma3 | ||
|1.32 | |1.32 | ||
|arg= global | |arg= global | ||
|eff= global | |eff= global | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Removes vehicles/units from the garbage collector, so they do not get deleted automatically; added earlier with [[addToRemainsCollector]] | | Removes vehicles/units from the garbage collector, so they do not get deleted automatically; added earlier with [[addToRemainsCollector]] | ||
| '''removeFromRemainsCollector''' remains | | '''removeFromRemainsCollector''' remains | ||
|p1= remains: [[Array]] - array of vehicles/units | |p1= remains: [[Array]] - array of vehicles/units | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>[[removeFromRemainsCollector]] [unit1, unit2, vehicle1];</code> | |x1= <code>[[removeFromRemainsCollector]] [unit1, unit2, vehicle1];</code> | ||
| [[addToRemainsCollector]], [[isInRemainsCollector]] | | [[addToRemainsCollector]], [[isInRemainsCollector]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= |
Revision as of 01:32, 18 January 2021
Description
- Description:
- Removes vehicles/units from the garbage collector, so they do not get deleted automatically; added earlier with addToRemainsCollector
- Groups:
- Object Manipulation
Syntax
- Syntax:
- removeFromRemainsCollector remains
- Parameters:
- remains: Array - array of vehicles/units
- Return Value:
- Nothing
Examples
- Example 1:
removeFromRemainsCollector [unit1, unit2, vehicle1];
Additional Information
Notes
-
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