BIN fnc setTXScanAngle: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "") |
||
Line 41: | Line 41: | ||
[[Category:Functions|{{uc:setTXScanAngle}}]] | [[Category:Functions|{{uc:setTXScanAngle}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:setTXScanAngle}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:setTXScanAngle}}]] |
Revision as of 01:34, 18 January 2021
Description
- Description:
/* Killzone_Kid Description: Sets TXScan angle Parameter(s): 0: STRING - scan name 1: NUMBER - cone angle Returns: BOOL - true on success Example: ["MyScan", 45] call BIN_fnc_setTXScanAngle */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- TXScan
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note