processInitCommands: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma1 | | arma1 | ||
|1.00 | |1.00 | ||
|eff= global |Effects in MP= | |eff= global |Effects in MP= | ||
|gr1= System | |gr1= System | ||
| Process statements stored using [[setVehicleInit]]. The statements will only be executed once even if [[processInitCommands]] is called multiple times.<br><br> | | Process statements stored using [[setVehicleInit]]. The statements will only be executed once even if [[processInitCommands]] is called multiple times.<br><br> | ||
{{Feature|arma3|For security reasons, the command was disabled in Arma 3.<br> | {{Feature|arma3|For security reasons, the command was disabled in Arma 3.<br> | ||
For remote execution, see [[Arma 3 Remote Execution]], [[remoteExec]] and [[remoteExecCall]].}} | For remote execution, see [[Arma 3 Remote Execution]], [[remoteExec]] and [[remoteExecCall]].}} | ||
| [[processInitCommands]] | | [[processInitCommands]] | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>[[processInitCommands]];</code> | |x1= <code>[[processInitCommands]];</code> | ||
| [[setVehicleInit]], [[clearVehicleInit]] | | [[setVehicleInit]], [[clearVehicleInit]] | ||
}} | }} | ||
Revision as of 01:57, 18 January 2021
Description
- Description:
- Process statements stored using setVehicleInit. The statements will only be executed once even if processInitCommands is called multiple times.
- Groups:
- System
Syntax
- Syntax:
- processInitCommands
- Return Value:
- Nothing
Examples
- Example 1:
processInitCommands;
Additional Information
- See also:
- setVehicleInitclearVehicleInit
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Command Group: System
- Scripting Commands: Global Effect
- Operation Flashpoint: Elite: Scripting Commands
- Arma 2: Scripting Commands
- Take On Helicopters: Scripting Commands