runInitScript: Difference between revisions

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Revision as of 03:38, 18 January 2021


Hover & click on the images for description

Description

Description:
Fades in mission screen and re-executes init.sqf and init.sqs scripts. In Eden Editor the code inside the "Init" mission attribute is executed.
Groups:
System

Syntax

Syntax:
runInitScript
Return Value:
Nothing

Examples

Example 1:
runInitScript;

Additional Information

See also:
Event Scripts

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note