BIS fnc taskSetDestination: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...) |
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|gr1= Tasks | |gr1= Tasks | ||
|arg= global | |arg= global|eff= global| Set a task's destination. {{Informative| See [[Arma 3: Task Framework]] for more information.}} | ||
|eff= global | |||
| Set a task's destination. {{Informative| See [[Arma 3: Task Framework]] for more information.}} | |||
| [taskName, destination] call [[BIS_fnc_taskSetDestination]] | | [taskName, destination] call [[BIS_fnc_taskSetDestination]] |
Revision as of 09:59, 18 January 2021
Description
Syntax
- Syntax:
- [taskName, destination] call BIS_fnc_taskSetDestination
- Parameters:
- taskName: String
- destination: Object, Array, Position or String - Task destination
- Object: Task will be displayed on the object if player knows about it, otherwise it will be on estimated position or even hidden
- [ Object, true ]: Task will be on exact object position, even if player doesn't know about the object
- Position: Task will be on given positon
- String: Marker name. Task will be at markers current position (Won't update if marker was moved)
- Return Value:
- String - Task ID
Examples
- Example 1:
["BIS_task_01",[1337,1337,0]] call BIS_fnc_taskSetDestination;
Additional Information
- See also:
- Task Functions Arma 3: Task Framework
Notes
-
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