didJIPOwner: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <h3 style='display:none'>Bottom Section</h3>" to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
Line 26: Line 26:
| [[didJIP]], [[owner]], [[setOwner]], [[groupOwner]], [[remoteExecutedOwner]], [[exportJIPMessages]]
| [[didJIP]], [[owner]], [[setOwner]], [[groupOwner]], [[remoteExecutedOwner]], [[exportJIPMessages]]


| |MPBEHAVIOUR=
|
}}
}}



Revision as of 10:39, 18 January 2021

Hover & click on the images for description

Description

Description:
Checks if the current owner of supplied Object Joined In Progress. Server execution only. On clients returns false.
Groups:
Multiplayer

Syntax

Syntax:
didJIPOwner object
Parameters:
object: Object -
Return Value:
Boolean

Examples

Example 1:
ownerDidJip = didJIPOwner tank;

Additional Information

See also:
didJIPownersetOwnergroupOwnerremoteExecutedOwnerexportJIPMessages

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note