lockIdentity: Difference between revisions
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m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...) |
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|x1= <code>_success = '''lockIdentity''' player;</code> | |x1= <code>_success = '''lockIdentity''' player;</code> | ||
| [[loadIdentity]],[[setIdentity]] | | [[loadIdentity]],[[setIdentity]] | ||
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}} | }} | ||
Revision as of 10:52, 18 January 2021
Description
- Description:
- Locks the identity of a person. This will disable default identity.
- Groups:
- Unit Identity
Syntax
Examples
- Example 1:
_success = lockIdentity player;
Additional Information
- See also:
- loadIdentitysetIdentity
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note