lockIdentity: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
Line 12: Line 12:
|x1= <code>_success = '''lockIdentity''' player;</code>
|x1= <code>_success = '''lockIdentity''' player;</code>
| [[loadIdentity]],[[setIdentity]]
| [[loadIdentity]],[[setIdentity]]
| |MPBEHAVIOUR=
|
}}
}}



Revision as of 10:52, 18 January 2021

Hover & click on the images for description

Description

Description:
Locks the identity of a person. This will disable default identity.
Groups:
Unit Identity

Syntax

Syntax:
lockIdentity unit
Parameters:
unit: Object
Return Value:
Boolean - true, if it was applied

Examples

Example 1:
_success = lockIdentity player;

Additional Information

See also:
loadIdentitysetIdentity

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section

Notes