ropeDestroy: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
Line 1: Line 1:
{{Command|Comments=
{{Command


| TKOH |Game name=
| TKOH


|1.00|Game version=
|1.00


| game2= arma3 |Game name 2=
| game2= arma3


| version2= 1.34 |Game version 2=
| version2= 1.34


|gr1= Ropes and Sling Loading |GROUP1=
|gr1= Ropes and Sling Loading


| Destroys the given rope. If the rope is attached to a vehicle, it will be detached and then destroyed. |Description=
| Destroys the given rope. If the rope is attached to a vehicle, it will be detached and then destroyed.


| [[ropeDestroy]] rope |Syntax=
| [[ropeDestroy]] rope


|p1= rope: [[Object]] - rope object returned by [[ropeCreate]] command |Parameter 1=
|p1= rope: [[Object]] - rope object returned by [[ropeCreate]] command


| [[Nothing]] |Return value=
| [[Nothing]]


|x1= <code>[[ropeDestroy]] myRope;</code> |Example 1=
|x1= <code>[[ropeDestroy]] myRope;</code>


| [[ropeCreate]], [[ropeDetach]], [[ropeSetCargoMass]], [[ropes]], [[canSlingLoad]], [[enableRopeAttach]], [[getSlingLoad]], [[ropeAttachedObjects]], [[ropeAttachTo]], [[ropeLength]], [[ropeUnwound]], [[ropeAttachedTo]], [[ropeAttachEnabled]], [[ropeCut]], [[ropeEndPosition]], [[ropeUnwind]] |See also=
| [[ropeCreate]], [[ropeDetach]], [[ropeSetCargoMass]], [[ropes]], [[canSlingLoad]], [[enableRopeAttach]], [[getSlingLoad]], [[ropeAttachedObjects]], [[ropeAttachTo]], [[ropeLength]], [[ropeUnwound]], [[ropeAttachedTo]], [[ropeAttachEnabled]], [[ropeCut]], [[ropeEndPosition]], [[ropeUnwind]]
}}
}}



Revision as of 11:02, 18 January 2021

Hover & click on the images for description

Description

Description:
Destroys the given rope. If the rope is attached to a vehicle, it will be detached and then destroyed.
Groups:
Ropes and Sling Loading

Syntax

Syntax:
ropeDestroy rope
Parameters:
rope: Object - rope object returned by ropeCreate command
Return Value:
Nothing

Examples

Example 1:
ropeDestroy myRope;

Additional Information

See also:
ropeCreateropeDetachropeSetCargoMassropescanSlingLoadenableRopeAttachgetSlingLoadropeAttachedObjectsropeAttachToropeLengthropeUnwoundropeAttachedToropeAttachEnabledropeCutropeEndPositionropeUnwind

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note