visiblePositionASL: Difference between revisions

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{{Command|Comments=
{{Command


| arma2oa |Game name=
| arma2oa


|1.62|Game version=
|1.62


|gr1= Positions |GROUP1=
|gr1= Positions
|gr2= Render Time Scope |GROUP2=
|gr2= Render Time Scope


| Returns an object's rendered [[PositionASL|3D position ASL]] (z value above sea level) in render time scope. |DESCRIPTION=
| Returns an object's rendered [[PositionASL|3D position ASL]] (z value above sea level) in render time scope.


|'''visiblePositionASL''' object |SYNTAX=
|'''visiblePositionASL''' object




|p1= object: [[Object]]: - name of the object |PARAMETER1=
|p1= object: [[Object]]: - name of the object


| [[Array]] - format [[PositionASL]] |RETURNVALUE=
| [[Array]] - format [[PositionASL]]


    
    
|x1= <code>playerRenderedPosASL = [[visiblePositionASL]] player;</code> |EXAMPLE1=
|x1= <code>playerRenderedPosASL = [[visiblePositionASL]] player;</code>


| [[getPosVisual]], [[getPosASLVisual]], [[getPosATLVisual]], [[getPosWorldVisual]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]] |SEEALSO=
| [[getPosVisual]], [[getPosASLVisual]], [[getPosATLVisual]], [[getPosWorldVisual]], [[visiblePosition]], [[position]], [[getPos]], [[getPosATL]], [[getPosASL]], [[getPosASLW]]


}}
}}

Revision as of 11:42, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns an object's rendered 3D position ASL (z value above sea level) in render time scope.
Groups:
PositionsRender Time Scope

Syntax

Syntax:
visiblePositionASL object
Parameters:
object: Object: - name of the object
Return Value:
Array - format PositionASL

Examples

Example 1:
playerRenderedPosASL = visiblePositionASL player;

Additional Information

See also:
getPosVisualgetPosASLVisualgetPosATLVisualgetPosWorldVisualvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW

Notes

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Notes