createVehicle array: Difference between revisions
Jump to navigation
Jump to search
m (see also) |
m (Reset ArmA ver) |
||
Line 4: | Line 4: | ||
| arma |= Game name | | arma |= Game name | ||
| | |1.00|= Game version | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Creates a vehicle of the given type (type is the name of the subclass in [[CfgVehicles]]). If the markers array contains several marker names, the position of a random one is used. Otherwise, the given position is used. The vehicle is placed inside a circle with this position as center and placement as its radius. Special properties can be: "NONE", "FLY" and "FORM". |= Description | | Creates a vehicle of the given type (type is the name of the subclass in [[CfgVehicles]]). | ||
If the markers array contains several marker names, the position of a random one is used. Otherwise, the given position is used. The vehicle is placed inside a circle with this position as center and placement as its radius. | |||
Special properties can be: "NONE", "FLY" and "FORM". |= Description | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 20:00, 12 October 2006
Description
- Description:
- Creates a vehicle of the given type (type is the name of the subclass in CfgVehicles). If the markers array contains several marker names, the position of a random one is used. Otherwise, the given position is used. The vehicle is placed inside a circle with this position as center and placement as its radius. Special properties can be: "NONE", "FLY" and "FORM".
- Groups:
- Uncategorised
Syntax
- Syntax:
- createVehicle [type, position, markers, placement, special]
- Parameters:
- type: String
- pos: Array
- markers: Array
- placement: Number
- special: String
- Return Value:
- Object
Examples
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note