BIS fnc reviveAllowed: Difference between revisions
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Revision as of 15:04, 18 January 2021
Description
- Description:
- Returns true if unit is in general able to revive someone.
- Execution:
- call
- Groups:
- Revive
Syntax
- Syntax:
- [medic, unit] call BIS_fnc_reviveAllowed
- Parameters:
- medic: Object - Unit performing revive
- unit: Array - Unit that will be revived
- Return Value:
- Boolean - Returns true if possible, false is not
Examples
- Example 1:
_canRevive = [medic,target] call BIS_fnc_reviveAllowed;
Additional Information
- See also:
- Arma 3 Revive BIS_fnc_disableRevive BIS_fnc_reenableRevive BIS_fnc_reviveBleedOut BIS_fnc_reviveDamageReset BIS_fnc_reviveDebug BIS_fnc_reviveEhDammaged BIS_fnc_reviveEhHandleDamage BIS_fnc_reviveEhHandleHeal BIS_fnc_reviveEhKilled BIS_fnc_reviveEhRespawn BIS_fnc_reviveEnabled BIS_fnc_reviveGet3dIcons BIS_fnc_reviveGetActionIcon BIS_fnc_reviveIconControl BIS_fnc_reviveInit BIS_fnc_reviveIsValid BIS_fnc_reviveIsValidSecure BIS_fnc_reviveOnBeingRevived BIS_fnc_reviveOnForcingRespawn BIS_fnc_reviveOnState BIS_fnc_reviveOnStateJIP BIS_fnc_reviveSecureUnit
Notes
-
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