BIS fnc reviveIsValid: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "<!--|exec= server|=-->" to "") |
m (Text replacement - "<!--|arg= local-->" to "") |
||
Line 9: | Line 9: | ||
Revision as of 15:09, 18 January 2021
Description
Syntax
- Syntax:
- [unit] call BIS_fnc_reviveIsValid
- Parameters:
- unit: Object - Unit to be checked
- Return Value:
- Boolean
Examples
- Example 1:
[BIS_player] call BIS_fnc_reviveIsValid;
Additional Information
- See also:
- Arma 3 Revive BIS_fnc_reenableRevive BIS_fnc_reviveAllowed BIS_fnc_reviveBleedOut BIS_fnc_reviveDamageReset BIS_fnc_reviveDebug BIS_fnc_reviveEhDammaged BIS_fnc_reviveEhHandleDamage BIS_fnc_reviveEhHandleHeal BIS_fnc_reviveEhKilled BIS_fnc_reviveEhRespawn BIS_fnc_reviveEnabled BIS_fnc_reviveGet3dIcons BIS_fnc_reviveGetActionIcon BIS_fnc_reviveIconControl BIS_fnc_reviveInit BIS_fnc_reviveIsValidSecure BIS_fnc_reviveOnBeingRevived BIS_fnc_reviveOnForcingRespawn BIS_fnc_reviveOnState BIS_fnc_reviveOnStateJIP BIS_fnc_reviveSecureUnit
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note