get3DENMissionAttribute: Difference between revisions

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| Return value of [[Eden_Editor:_Scenario_Atttributes|scenario attribute]]. For a list of all available mission attributes see [[Eden_Editor:_Setting_Attributes#Scenario|Mission Attributes]].
| Return value of [[Eden_Editor:_Scenario_Atttributes|scenario attribute]]. For a list of all available mission attributes see [[Eden_Editor:_Setting_Attributes#Scenario|Mission Attributes]].
{{Important|Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!}}
{{Important|Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!}}


| section '''get3DENMissionAttribute''' class
| section '''get3DENMissionAttribute''' class

Revision as of 17:19, 18 January 2021

Hover & click on the images for description

Description

Description:
Return value of scenario attribute. For a list of all available mission attributes see Mission Attributes.
Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!
Groups:
Eden Editor

Syntax

Syntax:
section get3DENMissionAttribute class
Parameters:
section: String - attribute section
class: String - attribute name
Return Value:
Anything

Examples

Example 1:
systemChat str ("Multiplayer" get3DENMissionAttribute "respawn");

Additional Information

See also:
set3DENMissionAttributes

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on February 26, 2016 - 16:54 (UTC)
R3vo
The class names of the vanilla sections are:
Display Name Class Name (section)
Environment Intel
Multiplayer Multiplayer
Performance GarbageCollection
Preferences Preferences
Posted on November 2, 2020 - 16:57 (UTC)
R3vo
It seems that Preferences can be returned just fine during preview.