setOxygenRemaining: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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| [[Nothing]]
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|x1= <code>[[player]] '''setOxygenRemaining''' 0; // Drowns player</code>
|x1= <code>[[player]] '''setOxygenRemaining''' 0; // Drowns player</code>


| [[getOxygenRemaining]]
| [[getOxygenRemaining]]

Revision as of 17:59, 18 January 2021

Hover & click on the images for description

Description

Description:
Sets oxygen remaining. It has no effect when soldier is not diving. Oxygen remaining is a number between 0 and 1.
Groups:
Object Manipulation

Syntax

Syntax:
unit setOxygenRemaining value
Parameters:
unit: Object
value: Number
Return Value:
Nothing

Examples

Example 1:
player setOxygenRemaining 0; // Drowns player

Additional Information

See also:
getOxygenRemaining

Notes

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