BIS fnc boatRack01CanExetuteAction: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "(\| )+\}\}" to "}}") |
Lou Montana (talk | contribs) m (Text replacement - " {2,}\}\}" to " }}") |
||
Line 47: | Line 47: | ||
|exec= call | |exec= call | ||
}} | }} | ||
Revision as of 23:14, 18 January 2021
Description
- Description:
/* Author: Bravo Zero One development - John_Spartan Description: - This is sub function for 'boat recovery' functionality. Execution: - Call from script that invokes the "Hold Action" for boat recovery. Example: [_target,_boatRack] call bis_fnc_boatRack01CanExetuteAction; Required: Object (boat) Object (boat rack) must have vehicle in vehicle behavior configured (https://community.bistudio.com/wiki/Arma_3_Vehicle_in_Vehicle_Transport). Parameter(s): _this select 0: mode (Scalar) 0: Object (boat) 1: Object (boat rack) Returns: true if all conditions are met to display the "Hold Action" Result: Check to show "Hold Action" to player. */
Template:placeholder- Execution:
- call
- Groups:
- Boat Recovery
Syntax
- Syntax:
- [] call BIS_fnc_BoatRack01CanExetuteAction
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note