BIS fnc controlPoint computeOwnerKey: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
Lou Montana (talk | contribs) m (Text replacement - " {2,}\}\}" to " }}") |
||
Line 20: | Line 20: | ||
|seealso= [[BIS_fnc_controlPoint_isArrive]] [[BIS_fnc_controlPoint_compute]] [[BIS_fnc_controlPoint_getOwnerKey]] [[BIS_fnc_controlPoint_setIsArrive]] | |seealso= [[BIS_fnc_controlPoint_isArrive]] [[BIS_fnc_controlPoint_compute]] [[BIS_fnc_controlPoint_getOwnerKey]] [[BIS_fnc_controlPoint_setIsArrive]] | ||
}} | }} | ||
Revision as of 23:55, 18 January 2021
Description
- Description:
- Returns the key owner of given control point.
- Execution:
- call
- Groups:
- ControlPoint
Syntax
- Syntax:
- [controlPoint] call BIS_fnc_controlPoint_computeOwnerKey
- Parameters:
- controlPoint: Object - The control point
- Return Value:
- Object - The owner key
Examples
- Example 1:
_key = [controlPoint] call BIS_fnc_controlPoint_computeOwnerKey;
Additional Information
- See also:
- BIS_fnc_controlPoint_isArrive BIS_fnc_controlPoint_compute BIS_fnc_controlPoint_getOwnerKey BIS_fnc_controlPoint_setIsArrive
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note