BIS fnc setMissionStatusSlot: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
Lou Montana (talk | contribs) m (Text replacement - " {2,}\}\}" to " }}") |
||
Line 24: | Line 24: | ||
| [[BIS_fnc_showMissionStatus]] | | [[BIS_fnc_showMissionStatus]] | ||
}} | }} | ||
Revision as of 00:25, 19 January 2021
Description
- Description:
- Set a slot for mission status with sectors, respawn tickets, etc.
- Execution:
- call
- Groups:
- Missions
Syntax
- Syntax:
- [id, text, texture, color, fade, position, barHeight] call BIS_fnc_setMissionStatusSlot
- Parameters:
- id: Number - slot ID. Use -1 to assign it automatically
- text: String - text
- texture: String - icon path
- color: Array - color in RGBA format
- fade: Number - slot fade, 0 is fully visible, 0 hidden
- position: Array in Position format - position top which camera moves after clicking on the slot
- barHeight: Number - slot progress bar height in range <0;1>
- Return Value:
- Number - Slot ID
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_showMissionStatus
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note