setParticleRandom: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *PARAMETER[0-9]{1,3} *= * " to " ") |
||
Line 45: | Line 45: | ||
|p9= directionIntensity: [[Number]] | |p9= directionIntensity: [[Number]] | ||
|p10= angle: [[Number]] (Optional) | |p10= angle: [[Number]] (Optional) | ||
|p11= bounceOnSurface: [[Number]] (Optional) {{Since|arma3|0.74|y}} | |p11= bounceOnSurface: [[Number]] (Optional) {{Since|arma3|0.74|y}} | ||
| [[Nothing]] | | [[Nothing]] |
Revision as of 18:12, 29 January 2021
Description
- Description:
- Description needed
- Groups:
- Particles
Syntax
- Syntax:
- Syntax needed
- Parameters:
- particleSource: Object
- lifeTime: Number
- position: Array in format [randomX, randomY, randomZ]
- moveVelocity: Array in format [randomX, randomY, randomZ]
- rotationVelocity: Number
- size: Number
- color: Color (RGBA)
- directionPeriod: Number
- directionIntensity: Number
- angle: Number (Optional)
- bounceOnSurface: Number (Optional) Template:Since
- Return Value:
- Return value needed
Examples
- Example 1:
_particleSource setParticleRandom [0, [0.1, 0.1, 0.1], [0, 0, 0.5], 0, 0.1, [0, 0, 0, 0], 0, 0, 45, 0];
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on July 03, 2013 - 15:35
- Druid
- Support of parameter bounceOnSurface (Number - 0-1) is in the game since Arma 3 version 0.74. It's variability in speed's loosing in collision with ground. Requires collisions with ground enabled by script command setParticleParams.