agents: Difference between revisions

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<dd class="notedate">Posted on April 4, 2012 - 10:48 (GMT)</dd>
<dd class="notedate">Posted on April 4, 2012 - 10:48 (GMT)</dd>
<dt class="note">[[User:Rocket|Rocket]]
<dt class="note">[[User:Rocket|Rocket]]</dt>
<dd class="note">Note that agents returns a reference to the agent itself, not the object. For example: '''{alive _x} count agents;''' would return an error. But you can assign the agent a reference using setVariable, and then reference it, for example: '''{alive (_x getVariable ["agentObject",objNull]) count agents;''' would return the number of agents still alive - BUT you would need to define "agentObject" after you create the agent, for example:  
<dd class="note">Note that agents returns a reference to the agent itself, not the object. For example: '''{alive _x} count agents;''' would return an error. But you can assign the agent a reference using setVariable, and then reference it, for example: '''{alive (_x getVariable ["agentObject",objNull]) count agents;''' would return the number of agents still alive - BUT you would need to define "agentObject" after you create the agent, for example:  
'''_agent = createAgent [_type, _position, [], _radius, "NONE"];_agent setVariable["agentObject",_agent,true];'''
'''_agent = createAgent [_type, _position, [], _radius, "NONE"];_agent setVariable["agentObject",_agent,true];'''


<dd class="notedate">Posted on August 1, 2013 - 21:55 (GMT)</dd>
<dd class="notedate">Posted on August 1, 2013 - 21:55 (GMT)</dd>
<dt class="note">[[User:Killzone_Kid|Killzone_Kid]]
<dt class="note">[[User:Killzone_Kid|Killzone_Kid]]</dt>
<dd class="note">Alternatively, to get object from agent reference use [[agent]] command.
<dd class="note">Alternatively, to get object from agent reference use [[agent]] command.


<dd class="notedate">Posted on May 26, 2020 - 14:10 (GMT)</dd>
<dd class="notedate">Posted on May 26, 2020 - 14:10 (GMT)</dd>
<dt class="note">[[User:PierreMGI|PierreMGI]]
<dt class="note">[[User:PierreMGI|PierreMGI]]</dt>
<dd class="note">In debug console, pointing at an agent:<br>
<dd class="note">In debug console, pointing at an agent:<br>
{| class="wikitable"
{| class="wikitable"

Revision as of 01:28, 30 January 2021


Hover & click on the images for description

Description

Description:
Description needed
Groups:
TeamsObject Detection

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:
{agent _x moveTo position player} forEach agents;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on April 4, 2012 - 10:48 (GMT)
Rocket
Note that agents returns a reference to the agent itself, not the object. For example: {alive _x} count agents; would return an error. But you can assign the agent a reference using setVariable, and then reference it, for example: {alive (_x getVariable ["agentObject",objNull]) count agents; would return the number of agents still alive - BUT you would need to define "agentObject" after you create the agent, for example: _agent = createAgent [_type, _position, [], _radius, "NONE"];_agent setVariable["agentObject",_agent,true];
Posted on August 1, 2013 - 21:55 (GMT)
Killzone_Kid
Alternatively, to get object from agent reference use agent command.
Posted on May 26, 2020 - 14:10 (GMT)
PierreMGI
In debug console, pointing at an agent:
cursorObject // seems to refer to an agent (ex.: Agent 0xcbce41c0), but it is an object
teamMember cursorObject // returns the same value Agent 0xcbce41c0, but now it is the agent
cursorObject in Agents // so, will return false (even if you can read the value Agent 0xcbce41c0 in the agents array)
teamMember cursorObject in Agents // returns true. TeamMember allows to refer to the agent under the cursorObject
agent teamMember cursorObject isEqualTo cursorObject // True, same object.