agents

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Introduced with Arma 2 version 1.00
  

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Introduced in

Game:
Arma 2
Version:
1.00

Description

Description:
Return a list of agents in the current mission.

Syntax

Syntax:
agents
Return Value:
Array of Team Members

Examples

Example 1:
{agent _x moveTo position player} forEach agents;

Additional Information

Multiplayer:
-
See also:
agentcreateAgentisAgentforEachMemberAgententitiesallCuratorsallGroupsallDeadplayableUnitsswitchableUnitsvehiclesallUnitsUAVallDeadMen

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Posted on April 4, 2012 - 10:48 (GMT)
Rocket
Note that agents returns a reference to the agent itself, not the object. For example: {alive _x} count agents; would return an error. But you can assign the agent a reference using setVariable, and then reference it, for example: {alive (_x getVariable ["agentObject",objNull]) count agents; would return the number of agents still alive - BUT you would need to define "agentObject" after you create the agent, for example: _agent = createAgent [_type, _position, [], _radius, "NONE"];_agent setVariable["agentObject",_agent,true];
Posted on August 1, 2013 - 21:55 (GMT)
Killzone_Kid
Alternatively, to get object from agent reference use agent command.

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