setAccTime: Difference between revisions

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[[Category:Scripting Commands|SETACCTIME]]
 
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[[Category:Scripting Commands OFP 1.96|SETACCTIME]]

Revision as of 01:50, 5 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Time

Syntax

Syntax:
Syntax needed
Parameters:
accFactor: Number
Return Value:
Return value needed

Examples

Example 1:
setAccTime 0.1

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on August 4, 2006 - 10:58
hardrock
Notes from before the conversion: A good habit to get into is setting the accTime to 1 at the start of all cutscenes, in case the player is running at 4x speed when the scene starts.