BIS fnc taskSetDestination: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{( *)Informative( *)\|" to "{{$1Feature$2|$2Informative$2|") |
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|gr1= Tasks | |gr1= Tasks | ||
|arg= global|eff= global| Set a task's destination. {{Informative| See [[Arma 3: Task Framework]] for more information.}} | |arg= global|eff= global| Set a task's destination. {{Feature|Informative| See [[Arma 3: Task Framework]] for more information.}} | ||
| [taskName, destination] call [[BIS_fnc_taskSetDestination]] | | [taskName, destination] call [[BIS_fnc_taskSetDestination]] |
Revision as of 00:00, 7 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Tasks
Syntax
- Syntax:
- Syntax needed
- Parameters:
- taskName: String
- destination: Object, Array, Position or String - Task destination
- Object: Task will be displayed on the object if player knows about it, otherwise it will be on estimated position or even hidden
- [ Object, true ]: Task will be on exact object position, even if player doesn't know about the object
- Position: Task will be on given positon
- String: Marker name. Task will be at markers current position (Won't update if marker was moved)
- Return Value:
- Return value needed
Examples
- Example 1:
["BIS_task_01",[1337,1337,0]] call BIS_fnc_taskSetDestination;
Additional Information
- See also:
- See also needed
Notes
-
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