or: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *PARAMETER[0-9]{1,3} *= * " to " ") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{( *)Informative( *)\|" to "{{$1Feature$2|$2Informative$2|") |
||
Line 11: | Line 11: | ||
| Returns [[true]] if one or both conditions are [[true]]. In case of the alternative syntax, [http://en.wikipedia.org/wiki/Lazy_evaluation#Control_structures lazy evaluation] is used (if left operand is [[true]], evaluation of the right side is skipped completely). | | Returns [[true]] if one or both conditions are [[true]]. In case of the alternative syntax, [http://en.wikipedia.org/wiki/Lazy_evaluation#Control_structures lazy evaluation] is used (if left operand is [[true]], evaluation of the right side is skipped completely). | ||
{{Informative | Identical to [[a or b|a || b]].}} | {{Feature | Informative | Identical to [[a or b|a || b]].}} | ||
| a [[or]] b | | a [[or]] b |
Revision as of 00:10, 7 February 2021
Description
- Description:
- Description needed
- Groups:
- MathVariables
Syntax
- Syntax:
- Syntax needed
- Parameters:
- a: Boolean - test condition or variable
- b: Boolean - test condition or variable
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- a or b Template:Since
- Parameters:
- a: Boolean - test condition or variable
- b: Code - code that returns Boolean; it is not evaluated if a returns true
- Return Value:
- Boolean
Examples
- Example 1:
if (_obj1 or (_enemycount == 0) or (not alive _enemyGeneral)) then { hint "you win !"; };
- Example 2:
// without lazy evaluation, select would throw an error in the event of an empty array if ((count _array == 0) or { (_array select 0) != player }) then { hint "It works!"; };
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note