BIS fnc exportMapToBiTXT: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
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| Returns terrain height map to BiTXT (Universal Bistudio TXT) format, which can be imported to [[Object Builder]]. Output is also [[copyToClipboard|copied to clipboard]]. | | Returns terrain height map to BiTXT (Universal Bistudio TXT) format, which can be imported to [[Object Builder]]. Output is also [[copyToClipboard|copied to clipboard]]. | ||
{{ | {{Feature|important| | ||
Be wary that '''this function is CPU-demanding''' and may lock your computer for minutes!}} | Be wary that '''this function is CPU-demanding''' and may lock your computer for minutes!}} | ||
Revision as of 02:07, 7 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Diagnostic
Syntax
- Syntax:
- Syntax needed
- Parameters:
- resolution: Number - (Optional, default 64) object resolution, i.e, number of points per side
- size: Number - (Optional, default 10) object size in metres
- zCoeff: Number - (Optional, default 2) vertical coefficient. All Z coordinates will be multiplied by this number to highlight hills and mountains
- Return Value:
- Return value needed
Examples
- Example 1:
[10, 10, 1] call BIS_fnc_exportMapToBiTXT;
- Example 2:
call BIS_fnc_exportMapToBiTXT;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note