and: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(expanded)
mNo edit summary
Line 10: Line 10:
____________________________________________________________________________________________
____________________________________________________________________________________________


| (condition a) '''and''' (condition b) |= Syntax
| a '''and''' b |= Syntax


|p1= a: a test condition or a variable that return a [[Boolean]] value |= Parameter 1
|p1= a: a test condition or a variable that return a [[Boolean]] value |= Parameter 1
Line 21: Line 21:
|x1= <pre>if (alive player) and (enemycount==0) then {hint "you win"}</pre> |= Example 1
|x1= <pre>if (alive player) and (enemycount==0) then {hint "you win"}</pre> |= Example 1


|mp= no special considerations|=____________________________________________________________________________________________
|mp= no special considerations|=
____________________________________________________________________________________________


| [[or]] |= See also
| [[a && b]], [[or]] |= See also


}}
}}

Revision as of 00:18, 14 December 2006

Hover & click on the images for description

Description

Description:
Returns "true" only if both conditions are true
Multiplayer:
no special considerations
Groups:
Uncategorised

Syntax

Syntax:
a and b
Parameters:
a: a test condition or a variable that return a Boolean value
b: a test condition or a variable that return a Boolean value
Return Value:
Boolean

Examples

Example 1:
if (alive player) and (enemycount==0) then {hint "you win"}

Additional Information

See also:
a && bor

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section