a hash b: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{Command " to "{{RV|type=command ")
m (codecomment → cc)
Line 1: Line 1:
{{RV|type=command
{{RV|type=command


| arma3
|sortKey= #


|1.82
|game1= arma3
 
|version1= 1.82


|gr1= Variables
|gr1= Variables


| Selects an element from an [[Array | array]], same as [[select]] command for arrays, but has [[SQF_syntax#Rules_of_Precedence | higher precedence]]
|descr= Selects an element from an [[Array | array]], same as [[select]] command for arrays, but has [[SQF_syntax#Rules_of_Precedence | higher precedence]]


| array  [[a_hash_b|#]] index
|s1= array  [[a_hash_b|#]] index


| p1= array: [[Array]]
|p1= array: [[Array]]


| p2= index: [[Number]]
|p2= index: [[Number]]


| [[Anything]]
|r1= [[Anything]]
   
   
   
   
|x1= <code>[1,2,3,4] [[a_hash_b|#]] 2; {{codecomment|// result is 3}}</code>
|x1= <code>[1,2,3,4] [[a_hash_b|#]] 2; {{cc|result is 3}}</code>


|x2= <code>[[position]] [[player]] [[a_hash_b|#]] 2; {{codecomment|// result is Z coordinate of player's position}}</code>
|x2= <code>[[position]] [[player]] [[a_hash_b|#]] 2; {{cc|result is Z coordinate of player's position}}</code>


| [[select]], [[selectRandom]], [[selectRandomWeighted]], [[set]], [[resize]], [[reverse]], [[in]], [[find]], [[toArray]], [[toString]], [[forEach]], [[count]], [[deleteAt]], [[deleteRange]], [[append]], [[sort]], [[param]], [[params]], [[splitString]], [[joinString]], [[pushBack]], [[pushBackUnique]], [[apply]]
|seealso= [[select]], [[selectRandom]], [[selectRandomWeighted]], [[set]], [[resize]], [[reverse]], [[in]], [[find]], [[toArray]], [[toString]], [[forEach]], [[count]], [[deleteAt]], [[deleteRange]], [[append]], [[sort]], [[param]], [[params]], [[splitString]], [[joinString]], [[pushBack]], [[pushBackUnique]], [[apply]]
}}
}}
<dl class="command_description">
[[Category:Scripting Commands|#]]
{{GameCategory|arma3|Scripting Commands}}


<!-- CONTINUE Notes -->
<!-- CONTINUE Notes -->

Revision as of 17:02, 7 February 2021

Hover & click on the images for description

Description

Description:
Selects an element from an array, same as select command for arrays, but has higher precedence
Groups:
Variables

Syntax

Syntax:
array # index
Parameters:
array: Array
index: Number
Return Value:
Anything

Examples

Example 1:
[1,2,3,4] # 2; // result is 3
Example 2:
position player # 2; // result is Z coordinate of player's position

Additional Information

See also:
selectselectRandomselectRandomWeightedsetresizereverseinfindtoArraytoStringforEachcountdeleteAtdeleteRangeappendsortparamparamssplitStringjoinStringpushBackpushBackUniqueapply

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on April 25, 2018 - 00:51 (UTC)
KC Grimes
Although not alternative syntax, the below notations work as expected: ["A","B","C"] # 1; //B ["A","B","C"] #1; //B ["A","B","C"]#1; //B ["A","B",["C","D"]]#2#0; //C
Posted on May 3, 2019 - 15:41 (UTC)
7erra
Here is an example of what higher precedence means: [1,2,3,4] select 2/2; // divides 2 with 2, therefore selects second element = 2 [1,2,3,4] select (2/2); // same result with brackets [1,2,3,4] # 2/2; // selects third element, then divides by 2 = 1.5 ([1,2,3,4] # 2)/2; // same result with brackets
This operator can not be used in conjunction with the #define preprocessor.
#define SEL_ERR [0,1,2]#0 //error #define SEL_NOERR [0,1,2] select 0 //works