getDLCs: Difference between revisions

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m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "")
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|x2= <code>_hasKarts = (288520 [[in]] ([[getDLCs]] 1));</code>
|x2= <code>_hasKarts = (288520 [[in]] ([[getDLCs]] 1));</code>


| [[getObjectDLC]], [[getPersonUsedDLCs]], [[getMissionDLCs]], [[getDLCAssetsUsageByName]], [[getDLCAssetsUsage]], [[getAssetDLCInfo]]
|seealso= [[getObjectDLC]], [[getPersonUsedDLCs]], [[getMissionDLCs]], [[getDLCAssetsUsageByName]], [[getDLCAssetsUsage]], [[getAssetDLCInfo]]
}}
}}



Revision as of 23:41, 16 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
DLC

Syntax

Syntax:
Syntax needed
Parameters:
filter: Number - can be:
0 - all
1 - owned
2 - not owned.
Return Value:
Return value needed

Examples

Example 1:
_ownedDLCs = getDLCs 1;
Example 2:
_hasKarts = (288520 in (getDLCs 1));

Additional Information

See also:
getObjectDLCgetPersonUsedDLCsgetMissionDLCsgetDLCAssetsUsageByNamegetDLCAssetsUsagegetAssetDLCInfo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on April 7, 2015 - 20:27 (UTC)
Benargee
To add to the note above, app ID can be found in CfgMods. Here is an example path from zeus using the Splendid Config Viewer: configFile >> "CfgMods" >> "Curator" >> "appId" This method can be used to find app IDs without having to find a list like the one above.
I am also pretty sure you are able to define your own app ID for your own mods using this method.