BIS fnc dataTerminalAnimate: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
||
Line 23: | Line 23: | ||
|x1= <code>[myTerminal, 3] [[call]] [[BIS_fnc_dataTerminalAnimate]];</code> | |x1= <code>[myTerminal, 3] [[call]] [[BIS_fnc_dataTerminalAnimate]];</code> | ||
| [[MP End Game|End Game (MP mode)]], [[BIS_fnc_dataTerminalColor]] | |seealso= [[MP End Game|End Game (MP mode)]], [[BIS_fnc_dataTerminalColor]] | ||
}} | }} |
Revision as of 00:23, 17 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Scripts
Syntax
- Syntax:
- Syntax needed
- Parameters:
- dataTerminal: Object
- step: Number - in range 0..3, steps being:
- 0: closed terminal
- 1: case opened
- 2: antenna up (but closed)
- 3: antenna opened and transmitting.
- Return Value:
- Return value needed
Examples
- Example 1:
[myTerminal, 3] call BIS_fnc_dataTerminalAnimate;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note