BIS fnc setCuratorCamera: Difference between revisions
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m (Text replacement - "Curator" to "Arma 3: Curator") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1= <code>[nil,player,5] [[spawn]] [[BIS_fnc_setCuratorCamera]];</code> | |x1= <code>[nil,player,5] [[spawn]] [[BIS_fnc_setCuratorCamera]];</code> | ||
| [[Arma 3: Curator]],[[curatorCamera]] | |seealso= [[Arma 3: Curator]],[[curatorCamera]] | ||
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Revision as of 00:36, 17 February 2021
Description
- Description:
- Description needed
- Execution:
- spawn
- Groups:
- Curator
Syntax
- Syntax:
- Syntax needed
- Parameters:
- camPos: Position - (Optional, default getPosATL curatorCamera) Position, for supported types see BIS_fnc_position
- targetPos: Array, Position or Object - (Optional, default vectorDir curatorCamera) Vector dir or target object/position
- time: Number or Boolean - (Optional, default 0) Commit time or true to calculate time automatically
- Return Value:
- Return value needed
Examples
- Example 1:
[nil,player,5] spawn BIS_fnc_setCuratorCamera;
Additional Information
- See also:
- Arma 3: CuratorcuratorCamera
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note