BIS_fnc_setCuratorCamera

From Bohemia Interactive Community
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Move curator camera to a position and direction. Finished when animation ends.
Execution:
spawn
Groups:
Curator

Syntax

Syntax:
[camPos, targetPos, time] spawn BIS_fnc_setCuratorCamera
Parameters:
camPos: Position - (Optional, default getPosATL curatorCamera) position, for supported types see BIS_fnc_position
targetPos: Array format Vector3D, Position or Object - (Optional, default vectorDir curatorCamera) vector dir or target object/position
time: Number or Boolean - (Optional, default 0) commit time or true to calculate time automatically
Return Value:
Boolean true when done

Examples

Example 1:
[nil, player, 5] spawn BIS_fnc_setCuratorCamera;

Additional Information

See also:
Arma 3: Curator curatorCamera

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note