BIS fnc variableSpaceAdd: Difference between revisions
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{{RV|type=function | {{RV|type=function | ||
| arma2|1.00|gr1= Variables|Add element to variable from someone's variable space.| [object,varName,element,global,inArray] call [[BIS_fnc_variableSpaceAdd]]|p1=object: [[Object]] - Owner of variable space|p2=varName: [[String]] - Name of variable|p3=element: [[Anything]] - Element which will be added (must be of same type as variable)|p4=global: [[Boolean]] - (Optional, default [[false]]) [[true]] to save modified variable globally]]|p5=inArray: [[Boolean]] - (Optional, default [[false]]) [[true]] to check if element is already in variable (only for [[Array|arrays]])| [[Anything]] - Updated variable|x1= <code>[ [[player]],"someVar",1337,[[true]],[[true]] ] [[call]] [[BIS_fnc_variableSpaceAdd]];</code> | | arma2|1.00|gr1= Variables|Add element to variable from someone's variable space.| [object,varName,element,global,inArray] call [[BIS_fnc_variableSpaceAdd]]|p1=object: [[Object]] - Owner of variable space|p2=varName: [[String]] - Name of variable|p3=element: [[Anything]] - Element which will be added (must be of same type as variable)|p4=global: [[Boolean]] - (Optional, default [[false]]) [[true]] to save modified variable globally]]|p5=inArray: [[Boolean]] - (Optional, default [[false]]) [[true]] to check if element is already in variable (only for [[Array|arrays]])| [[Anything]] - Updated variable|x1= <code>[ [[player]],"someVar",1337,[[true]],[[true]] ] [[call]] [[BIS_fnc_variableSpaceAdd]];</code> | ||
| [[BIS_fnc_variableSpaceRemove]] | |seealso= [[BIS_fnc_variableSpaceRemove]] | ||
}} | }} | ||
Revision as of 00:36, 17 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Variables
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object - Owner of variable space
- varName: String - Name of variable
- element: Anything - Element which will be added (must be of same type as variable)
- global: Boolean - (Optional, default false) true to save modified variable globally]]
- inArray: Boolean - (Optional, default false) true to check if element is already in variable (only for arrays)
- Return Value:
- Return value needed
Examples
- Example 1:
[ player,"someVar",1337,true,true ] call BIS_fnc_variableSpaceAdd;
Additional Information
- See also:
- BIS_fnc_variableSpaceRemove
Notes
-
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