BIS fnc saveGame: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1= <code>[ [unit_1,unit_2] ] [[call]] [[BIS_fnc_saveGame]];</code> | |x1= <code>[ [unit_1,unit_2] ] [[call]] [[BIS_fnc_saveGame]];</code> | ||
|[[saveGame]], [[loadGame]] | |seealso= [[saveGame]], [[loadGame]] | ||
}} | }} | ||
Revision as of 00:37, 17 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Missions
Syntax
- Syntax:
- Syntax needed
- Parameters:
- objects: Array - Units to check
- Return Value:
- Return value needed
Examples
- Example 1:
[ [unit_1,unit_2] ] call BIS_fnc_saveGame;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note