ctrlSetPixelPrecision: Difference between revisions

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m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
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{{RV|type=command
{{RV|type=command


| arma3
|game1= arma3


|1.82
|version1= 1.82


|gr1= GUI Control
|gr1= GUI Control - Positioning


| Enable or disable pixel precision (rounding) in a given control interface.
|descr= Switches mode of pixel precision (rounding) in a given control interface.


| controlName [[ctrlSetPixelPrecision]] mode
|s1= controlName [[ctrlSetPixelPrecision]] mode


|p1= controlName: [[Control]]
|p1= controlName: [[Control]]


|p2= mode: [[Number]] or [[String]] - can be one of the following:
|p2= mode: [[Number]] or [[String]] - can be one of the following:
* 0 / "AUTO" - control position (x,y,w,h) is always rounded to whole pixels (game default)
* 0 / "AUTO" - control position (x, y, w, h) is always rounded to whole pixels (game default)
* 1 / "ON" - control position (x,y,w,h) is rounded to whole pixels only when not animating
* 1 / "ON" - control position (x, y, w, h) is rounded to whole pixels only when not animating
* 2 / "OFF" - control position (x,y,w,h) is always precise, no pixel rounding applies here
* 2 / "OFF" - control position (x, y, w, h) is always precise, no pixel rounding applies here


| [[Nothing]]
|r1= [[Nothing]]


   
   
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|seealso= [[ctrlCommit]], [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]], [[ctrlSetPosition]]
|seealso= [[ctrlCommit]], [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]], [[ctrlSetPosition]]
}}
}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|Scripting Commands}}

Revision as of 09:33, 5 March 2021

Hover & click on the images for description

Description

Description:
Switches mode of pixel precision (rounding) in a given control interface.
Groups:
GUI Control - Positioning

Syntax

Syntax:
controlName ctrlSetPixelPrecision mode
Parameters:
controlName: Control
mode: Number or String - can be one of the following:
  • 0 / "AUTO" - control position (x, y, w, h) is always rounded to whole pixels (game default)
  • 1 / "ON" - control position (x, y, w, h) is rounded to whole pixels only when not animating
  • 2 / "OFF" - control position (x, y, w, h) is always precise, no pixel rounding applies here
Return Value:
Nothing

Examples

Example 1:
_control ctrlSetPixelPrecision 2; // Enables pixel precision of the given control

Additional Information

See also:
ctrlCommitctrlCreatectrlDeletectrlModelctrlSetModelctrlPositionctrlClassNamedisplayCtrlctrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUpctrlSetPosition

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note