loadIdentity: Difference between revisions

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m (Text replacement - "|s1= person" to "|s1= unit")
m (formatting)
Line 37: Line 37:
|s1= unit '''loadIdentity''' name
|s1= unit '''loadIdentity''' name


|p1= person: [[Object]]
|p1= unit: [[Object]]


|p2= name: [[String]]
|p2= name: [[String]]

Revision as of 11:07, 27 March 2021

Hover & click on the images for description

Description

Description:
Loads person's identity from Objects.sav file in campaign directory (from entry name).
Multiplayer:
This command does not work in Multiplayer.
Groups:
Unit Identity

Syntax

Syntax:
unit loadIdentity name
Parameters:
unit: Object
name: String
Return Value:
Boolean - True if successfull, otherwise false

Examples

Example 1:
_ok = player loadIdentity "playerIdentity"

Additional Information

See also:
saveIdentitylockIdentitysetIdentity

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note