BIS fnc animalBehaviour: Difference between revisions

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<dd class="notedate">Posted on September 29, 2014 - 19:38 (UTC)</dd>
<dd class="notedate">Posted on September 29, 2014 - 19:38 (UTC)</dd>
<dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt>
<dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt>

Revision as of 13:26, 5 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Ambient

Syntax

Syntax:
Syntax needed
Parameters:
animal: Object - The controlled animal
Return Value:
Return value needed

Examples

Example 1:
[animal] call BIS_fnc_animalBehaviour;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note



Posted on September 29, 2014 - 19:38 (UTC)
Killzone Kid
To override, add _agent setVariable ["BIS_fnc_animalBehaviour_disable", true]; right after agent creation.