BIS fnc invAdd: Difference between revisions

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|gr1 = Inventory
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|Adds item to inventory - checks if there is room for it. Checks if add was done by engine.
|Adds item to inventory - checks if there is room for it. Checks if add was done by engine.

Revision as of 12:36, 11 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Inventory

Syntax

Syntax:
Syntax needed
Parameters:
object: Object
class: String - Item class to be added
force: Boolean - (Optional, default false) true to force add item, other items might be removed
Return Value:
Return value needed

Examples

Example 1:
[ player,"someClass" ] call BIS_fnc_invAdd;

Additional Information

See also:
BIS_fnc_invRemoveBIS_fnc_invCodeToArrayBIS_fnc_invStringBIS_fnc_invSlotsBIS_fnc_invSlotsEmptyBIS_fnc_invSlotType

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note